
 Every year, we discover prototypes of games
that have never been released. Thirty-five years ago, I had in my hand
the diskette of an application which has not yet been found...
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One of the rare photos of
Mordor.
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Taptexte and its
developer
(Automatically
translated into English) This application is Taptexte, a typing
training software dedicated to Atari 8-bit computers (400, 800, 600XL
and 800XL). How did I end up with the Taptexte diskette in my hands,
that's the story I'm going to tell you… As a child, I had a first
generation Atari VCS console then, as soon as I discovered the
computer, programming has become my main concern. My beginnings in
development on this machine led me to meet some great people. One of
them is that of a developer who had worked for Atari France and whom,
to respect anonymity, I will call in this story: Mordor.
Parly 2 BHV
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The entrance to the BHV
in the Parly 2 shopping centre. A few meters
further on was a row of computers displaying the famous “Ready”.
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The encounter
Mordor
and I were the same age and both lived in the town of Chesnay. Our
first meeting took place in the micro-computing section of the BHV, in
the Parly 2 shopping center, in front of an Atari brand demonstration
computer: an 800 XL. My parents couldn't afford this dream machine, so
I went there every day after school to indulge in the joys of basic
programming. Consequently, it was there that my best encounters took
place. One afternoon, while I was finishing the programming of a Space
Invaders in text mode whose barrel I manipulated with the Q and W keys,
I heard a nonchalant voice behind my shoulder "That's not bad". I
turned around to find a teenager a little taller than me, with a neat
blonde hairdo, and whose self-assurance was beyond doubt.
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Spy vs Spy on Atari 8 bit,
one of the first split-screen games
MULE on Atari 8 bit,
one of the first multiplayer games
and ancestor of the economic simulation games from which the Sim City
series will emerge much later.
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A common passion
The
discussion that followed was for me of a new nature: I shared my
passion with someone who understood me: we had a common interest in
Atari programming. Our first contact ends with an exchange of
telephones. So we began to see each other and we saw at one or the
other to talk about programming and games. in the end, our meetings
only took place at his house, because his student studio was better
suited than my parents' living room, in the middle of which was the
only screen in the house: the family television. Mordor made me
understand the interest of machine language, of which he gave me an
impressive demonstration, revealing that it was about 200 times faster
than Basic. It is also at his place that I discovered particularly
original gameplays, such as Spy vs Spy or M.U.L.E. (the latter is still
today my favorite game on Atari 8 bits, which is also the case of
Alexey Pajitnov!)
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.The Atari ST.
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A doubly aborted project
One
day when I was at Mordor, he told me that he had entered into a
relationship with Atari France and that they had commissioned him to
develop a typing learning tool called Tap'texte. The application was
rather well done: we saw a representation of the keyboard (including
the flashing key to hit), as well as the two hands, with a flashing
finger indicating what to do. Following the end of the marketing of the
XL/XE range, the project had finally been abandoned and Atari France
had then instructed Mordor to port it to the Atari ST. But I seem to
remember that this other version finally suffered the same fate.
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The Atari 800 XL, with
its K7 player
and the 1050 floppy drive
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La fin d'une relation
The
end of a relationship
At this time, Mordor began to abandon its 800 XL to concentrate on the
Atari ST and graciously gave me its floppy disk drive, which gave wings
to my projects: this new acquisition gave me a boost and I I began to
develop games on games. This period, during which Mordor switched to
the ST while I continued my journey with the XL, marked the end of our
relationship. I don't know what happened to his porting of Tap'texte on
the Atari ST and I don't know today what happened to Mordor. But I have
a grateful thought towards him for what he passed on to me and for the
widening of the possibilities in programming from which I benefited in
his contact.
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Tap-Text for Atari 2600.
This view is quite faithful to
the original version on Atari 800 XL,
and takes into account the technical constraints
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Taptext on Atari VCS!
To
give you an idea of what Tap'texte looked like, I made a
representation of it from memory. Since my memory of it is quite vague,
I figured I wouldn't stray much further from the original by porting it
to the Atari 2600.
Note to
programmers
Of course, taking into account the technical constraints of the Atari
2600, the title is made in Playfield, the keyboard is composed by the
two Players (repeated with flickering), the hands are in Playfield
(with a finger flickering like a missile) and finally at the very
bottom, the word entered by the user is displayed in scrolling thanks
to the two players.
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I found Taptexte!
About
three years after publishing this article (originally written in
October 2019), I searched for Taptext in my diskettes, because I
remembered that Mordor had left me a copy. After meticulously digging
through my three boxes of floppy disks, I managed to extract the only
version I had, but this posed a loading problem since only the first
sectors were loading before crashing. Knowing that Atarimania was
looking for a version, I offered my floppy disk to Bertrand and Franck,
telling myself that they would certainly have advanced techniques to
recover most of the data. Fortunately, Bertrand was able to copy the
entire floppy disk without any problem, and Taptexte is now available for download on
the Atarimania website.
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